As tends to be the case with me and popular video games, I’ve only just gotten around to playing Fire Emblem Fates (known as Fire Emblem if in Japan) due to wanting to avoid the mad memefest that was its localization in the U.S. But after more than a year of familiarizing myself with the game’s delightfully trope-ful characters and spoiling everything Birthright and Conquest, I was finally ready to tackle the three routes. For my first run, I chose to side with Hoshido and forged onwards with a clear sense of what to expect.
Or so I thought.
All it took was one painful decision and a knight with the worst bed head in the army to remind me of the incredible power of role-playing when it comes to making players search their own hearts.