All posts by jennity

FIG 2014 and Mental Health in Gaming

Saturday, September 13th, gamers and game designers alike descended upon Boston for the annual Festival of Indie Gaming, or FIG 2014. Hosted at MIT, the day-long event encourages gamers and game-makers of all ages from all over the North East, to come together in an appreciation for the games we play and the reasons we play them. Continue reading FIG 2014 and Mental Health in Gaming

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Epic Boss Fight: “Them” vs. “Us”

Earlier this week an article hit the web that made me literally jump up and down and squee in excited giddiness. “Adult Women are now the Largest Demographic in Gaming,” the headline read, and my fellow geekettes and I were ecstatic to present the findings enclosed within the post. Maybe now — maybe with numbers — people would realize that their stereotypes are ridiculous, unfounded, and outdated. Maybe now women wouldn’t be scoffed at whenever they say they enjoy gaming. Maybe now I can claim the title gamer without being interrogated as to every game on the market, even though I have only a few specific titles that I have the time and energy to spend my time on. Maybe — just maybe — I could hope for a little bit more respect as a woman in a world that I love.

Wishful thinking, huh?

Continue reading Epic Boss Fight: “Them” vs. “Us”

In the Mirror, I Found Friends…

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I found friends in the pages of the stories we adore.

When I was a kid, I always wanted to copy my older siblings. Even now I tend to gravitate towards interests that I share with my brother (seven years my elder), and my sister (five years my elder). That being said, when my sister was assigned reading the first installment of Harry Potter for seventh grade, I was six going on seven years old. My siblings both read it for school and pleasure, and I was eager to get my hands on the thick binding and the smooth dust cover. I started out just listening as my dad read me a chapter a night of Philosopher’s Stone…but after three nights I got sick of waiting and not long after I was ravenously devouring Chamber of Secrets and soon after, (my favorite) Prisoner of Azkaban. I was hooked.

Continue reading In the Mirror, I Found Friends…

Comparing Cards

Who doesn’t love a good party game? Parties, especially with large groups of people, are best suited to simple games, rules that are easy to understand, a quick pace, and an indefinite play time. Two super-popular card games are a hit at parties:
Apples to Apples and Cards Against Humanity.

A Party Game for Horrible People Apples_to_Apples_cover

vs Continue reading Comparing Cards

Confessions of a Rogue Reader

Since my fellow Geekettes have been entwined in the events — both good and bad — of an overwhelming and wonderful book con, I decided that this week was a good time to review a book I picked up over six years ago.

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Pictured here: 15-year old Jenn with a borrowed (awesome) hat.

Confessions of a Part-Time Sorceress, a book by Shelly Mazzanoble, was released in 2007 by Wizards of the Coast –– the company behind D&D. I read it when it was just released and I was a sophomore in high school, embarking on my first “real” campaigns amidst the dungeons.
I had played one-shots before, but my party had never really had one overall cohesive campaign. When I bought it, I was fifteen, geeky, gawky, and comfortable being weird. At that point in my life, I had no concept of fashion, no enjoyment for “retail therapy”, and no
desire to be the stereotypical girly girl.
I was more inclined to wear as many quirky hats and buttons as I could pin on, sing Rent songs at the top of my longs on streets, and do the cotton-eyed joe dance in the middle of a crowded cafeteria.*

(*Actual mortifying things I did, and honestly still occasionally do, in public.) Continue reading Confessions of a Rogue Reader

We Remember.

This post isn’t exactly geeky, but it’s important to me. DSC03476

Today I took my daughter to our town’s Memorial Day parade and ceremony. It’s important to me to take aDSC03416 moment and recognize that we’d be no where without the men and women who daily put their lives on the line to protect and serve the people of our country. From police officers, fire fighters, Emergency personnel, to the branches of our military and all the civilians that help make it possible for them to do their jobs.
Continue reading We Remember.

Whose Game is it Anyway?

PAX East was packed full of panels, some more informative than others, and some exceedingly interactive.

The Pitch Your Game Idea panel was a wealth of awesome -and awful- hilariously crazy proposals. The judges on the panel invited the audience to the microphones to pitch their ideas to a handful of industry professionals. Continue reading Whose Game is it Anyway?

Hordes of Pokemon Fans Cry Out in Joy

Announced just today is the upcoming release of Pokemon Omega Ruby and Alpha Sapphire THIS COMING NOVEMBER.

The long-awaited  additions to Game Freak and Nintendo’s updates to their older games in the Pokemon franchise is set for release just as the holiday shopping season for 2014 kicks off. Re-releases of these games, Pokemon Omega Ruby and Pokemon Alpha Sapphire, have been hotly anticipated and fans have been anxiously waiting for the official confirmation of its pending release, to be delighted today by the official announcement that the new releases are due out  towards the end of this year on the 3DS platform.

Details are scarce at this time, although we do know that there will be mega evolutions of the game’s legendary trio, Groudon, Kyogre, and Rayquaza.
Groudon, Kyogre, Rayquaza
Scores of fans all across the internet, from forums to social media, are causing quite the clamor expressing an ecstatic frenzy of Pokemon nerdity and it is a wonderful, albeit overwhelming sight to take in.

Tune in for more details– when we know, you’ll know.

Play on!

Myth and Origins: Why Games are Important and more!

Over the past semester I’ve been working on a project for a class that I’ve been taking. In this class, the Hero’s Journey, we studied the comprehensive comparative theories of the universality of mythology, from Joseph Campbell’s Monomyth, the American Hero, the Feminine Hero,  Final Participation, to Mythopoeia. All semester we’ve been reading stories that have spanned thousands of years; we’ve discussed movies  and books and I happened to be assigned the project relating mythology to video games. I’ve been preparing for it all semester by reading extensively about different games and in-game lore, doing actual historical research regarding locations in games that are based on fact, attending PAX East (both for fun and for increasing my general and specific knowledge regarding certain games), and probably most importantly- playing a whole new set of games I had never dabbled in before.

Exhibit HallSource.

Continue reading Myth and Origins: Why Games are Important and more!

My Favorite Monologues (pt 1)

I did a lot of auditions for theater growing up, and one of my favorite parts of auditioning was memorizing and performing monologues. I loved watching other actors’ interpretations of the characters and their deepest thoughts, and I loved finding my own way of portraying those feelings. Reciting monologues? It’s more than just reading lines off a page. You use your voice, the volume and tone, the stress and the speed to control the meaning of the speeches. You use your facial expressions, your body language. You use your pauses as much as you use your words. I still remember the lines to my absolute favorite ones, and I don’t think I could ever forget them.

Continue reading My Favorite Monologues (pt 1)